Enemies who enter the area after the initial attack will take damage but not freeze. Because the hiring time for tier 3 troops is very long, a player can always use this magic to save the time for recruiting troops.īlankets an area with a snowstorm, dealing 6% of Max HP + 200 DMG and freezing all enemies in the area for 6s. To counter this kind of defense, one way is to send your Ornithopter and FD to destroy enemy towers first, then send out heroes and use Phoenix flight at proper time to revive the troops. When fighting high might opponents, high level garrison tower with high level heroes inside is a big threat to heroes. This spell is one of the best companion to tier 3 troops. Guide the Phoenix by dragging your finger on the screen. Summons a Phoenix that flies across the battlefield for 10 seconds, randomly reviving 6 friendly troops in it's path (not Heroes). This Magic Spell, like Ares Fervor, affects Heroes. The timer starts when the troop enters the purple area. This means if the player has 50 Griffin, the magic can effectively increase them to 128 griffins for 15 seconds. However, there is better magic when the player upgrades a few more levels, so disaster is not a recommended magic.Īres' bloodlust possesses friendly troops (including Heroes) in an area for 8 seconds, granting +20% ATK, ATK SPD, and MOV SPD.Ī useful magic, the boost in ATK and ATK speed by 60% gives an overall boost of 156%. Tilt your device to guide the boulder.Īnother upgraded version of Arrow rain, but disaster can kill level 5 Griffin, and can be used to weaken heroes' ATK. Also reduces ATK of affected troops by 20% for 5 seconds. Rolls a massive boulder across the battlefield, dealing 10% Max HP +300 DMG for 5 seconds to all enemies in its path. Because its effect is limited, it is recommend that a player NOT upgrade this magic. Since the maximum damage is 30%, it will not kill any troops, and can be used to only weaken enemy's troops and heroes. Showers an area with meteors, dealing 12% of Max HP as DMG to all enemies in the area for 6 seconds.Īn upgraded version of Arrow rain. It usually takes about 1 second or more for the magic to go into effect. Guardian Angel works best with tier 3 troops, so if the player wants to control their might, wait until they have strong tier 3 troops before upgrading it to high levels. If the player uses only heroes to raid, level 1 Guardian Angel provides invulnerability to all heroes. Summons an Angel's protection, granting invulnerability to a number of friendly troops (including heroes) in the area for 6 seconds. This can happen when the player fights a very high might base this spell can be used to help destroy the towers faster. The only case in which Windstorm could be useful is when the towers pose a great threat to the troops. This magic is usually useless, because it only damage buildings rather than troops. Tilt your device to control the storm's path. Sweeps a hurricane through the enemy base, dealing 8% Max HP +800 DMG for 8 seconds to all enemy buildings in it's path. (Description says Ares' Fervor will not boost heroes, but it will in battle) After using it, all tier 2 level 5 troops ( Griffin, Shotgun Dwarf) will have higher per space ATK than tier 3 level 5 troops without boost. Level 5 increase ATK by 17%, which virtually increases the ATK power of troops by two levels. This is another useful magic for all might levels. All troops deployed after will not receive any bonus. The spell affects troops and includes heroes - deployed before the magic is cast. Invokes Ares' strength on all your troops and heros, granting them +5% ATK until the battle ends. It gives the heroes and troops extra life in the battlefield. Level 5 can heal 120% HP + 400 over 8 seconds. Places a healing circle on the battlefield, healing all friendly troops in the area for 6% of their Max HP + 10 HP every second for 8 seconds. (Note: Not recommended for Heroes ! It will do low amount of damage and charge their skill up). It is useful magic for low might level against weak troops. Level 5 arrow rain can kill a level 5 Guardian, Hunter and Pyromancer, as well as level 1 Griffin. Does not affect buildings.Įffective only against tier 1 troops. Rains arrows on an area, dealing 8% of Max HP + 120 DMG to all enemy troops within the area over 8 seconds. As the the Relic Hall building was unlock the spell availability opens. Relic Hall building unlocks at Town Hall level 2.
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